tag:blogger.com,1999:blog-6322916946732811685.post4167785905455285903..comments2024-03-28T09:46:22.919-04:00Comments on Borepatch: The gallery of obsolete computer technologyBorepatchhttp://www.blogger.com/profile/05029434172945099693noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-6322916946732811685.post-17572857996317527462012-07-16T10:44:00.806-04:002012-07-16T10:44:00.806-04:00Wow. I retired my last tape system a year ago, bu...Wow. I retired my last tape system a year ago, but still do have a device that punches. Granted, now it's at least to a file on a PC not 1" paper, but I still got a hell of a laugh from this one.Wallynoreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-30594124171537138152012-07-13T22:48:58.784-04:002012-07-13T22:48:58.784-04:00You guys crack me up. You're as geeky as I am...You guys crack me up. You're as geeky as I am.Borepatchhttps://www.blogger.com/profile/05029434172945099693noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-58664541293795202262012-07-13T18:24:04.064-04:002012-07-13T18:24:04.064-04:00GBBL: They probably do if you blow the dust and mo...GBBL: They probably do if you blow the dust and mouse droppings off of them. They were pretty simple systems.Dave Hhttps://www.blogger.com/profile/04813274491601970838noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-42197254569217654632012-07-13T16:35:52.034-04:002012-07-13T16:35:52.034-04:00Dave! The 1802 was on the COSMAC VIP! I wonder if ...Dave! The 1802 was on the COSMAC VIP! I wonder if any of those dev boards still run?Northhttps://www.blogger.com/profile/12778737553770514684noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-46617693156894824662012-07-13T16:33:04.638-04:002012-07-13T16:33:04.638-04:00You guys forgot a couple of my favorites:
MO - Mo...You guys forgot a couple of my favorites:<br /><br />MO - Mount Operator<br />DTRT - Do The Right Thing<br /><br />Other than a quarter of FORTRAN in school (which counted as a foreign language credit!), all of my programming has been on micros. My first project as a full timer used the RCA 1802 processor, which was used by the dozens at JPL. All the deep space probes in the 80s and 90s had 'em on board because they were inherently more resistant to radiation than anything else available at the time.<br /><br />The 1802 had an instruction we called Halt and Catch Fire. What it actually did was decrement the instruction pointer. Which the processor would then increment, fetch the same instruction, and do it again. It was the world's tightest infinite loop.Dave Hhttps://www.blogger.com/profile/04813274491601970838noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-6604282133035470502012-07-13T16:17:16.702-04:002012-07-13T16:17:16.702-04:00LOL, brings back memories... I 'think'...LOL, brings back memories... I 'think'...Old NFOhttps://www.blogger.com/profile/16404197287935017147noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-40032663703881296052012-07-13T14:53:05.599-04:002012-07-13T14:53:05.599-04:00I can barely remember what these commands are *sup...I can barely remember what these commands are *supposed* to do, but I swear, sometimes the listed description sure looked like what they were *actually* doing! <br /><br />Yeah... I programmed in Assembler. Waaaaaay back when. Using punchcards, and waiting for output from the "express" printer.Dirkhttps://www.blogger.com/profile/04353273036394049597noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-56916123698551289192012-07-13T14:47:17.927-04:002012-07-13T14:47:17.927-04:00SAI Skip All Instructions
SARTZ Subtract And...SAI Skip All Instructions<br />SARTZ Subtract And Reset To Zero<br />SAS Sit And Spin<br />SC Scramble channels<br />SCCA Short Circuit on Correct Answer<br />SCCHS Scramble Channels<br />SCDTA Scatter Data<br />SCMRY Scatter Memory<br />SCPR Scatter Print Record<br />SCPSW Scatter Program Status Word<br />SD Scatter Deck<br />SDRB Search and Destroy Register Byte<br />SFH Set Flags to Half-mast<br />SFRA Skip Forms and Run Away<br />SFT Stall For Time<br />SHAB Shift a Bit<br />SHLBM Shift a Little Bit More<br />SHLPN Sharpen Light Pencil<br />SKRSD Seek Record and Scratch Disk<br />SLC Shift Left Continuous<br />SLD Slip Disk<br />SLP Sharpen Light Pen<br />SMR Skip on Meaningless Result<br />SNC Skip Next Command<br />SOS Sign off, Stupid<br />SOSAJ Select Output Stacker And Jam<br />SOT Sit on a Tack<br />SPOFF Switch processor off<br />SPON Switch processor on<br />SPRDK Shuffle Program Deck<br />SPS Set Panel Switches<br />SPSW Scramble Program Status Word<br />SPT Scramble Protected Tapes<br />SQPC Sit Quietly and Play With Your Crayons<br />SQSW Scramble Program Status Word<br />SRCC Select Reader and Chew Cards<br />SRDR Shift Right Double Ridiculous<br />SRSD Seek Record and Scratch Disk<br />SRZ Subtract and Reset to Zero<br />SSD Seek and Scratch Disk<br />SSJ Select Stacker and Jam<br />SST Stop and Stretch Tape<br />STA Store Anywhere<br />STB Stretch Tape Binary<br />STROM Store in Read-only Memory<br />STUP Stacker Upset<br />TAB Throw away byte<br />TADBT Transfer And Drop Bits<br />TAM Transfer Accumulator to Minneapolis<br />TARC Take Arithmetic Review Course<br />TCLSR Transfer Control and Lose Return<br />TCTDK Transfer Control To Disk<br />TCTOL Transfer Control To Overhead Lights<br />TCTPL Transfer Control To Pilot Lights<br />TCTWS Transfer Control To Wall Socket<br />TDB Transfer and Drop Bits<br />TLO Turn Indicator Lights Off<br />TMTDK Transfer Monitor To Disk<br />TN Take a Nap<br />TPDEC Triple Pack Decimal<br />TPDH Tell Programmer to Do it Him/Herself<br />TPF Turn Power Off<br />TPN Turn Power On<br />TPO Turn power off<br />TPR Tear Paper<br />TRAHG Transfer And Hang<br />TRDB Transfer And Drop Bits<br />TRSCH Trap Secretary and Halt<br />TSE Test and Swap if Equal<br />TSTT Test a Bit for Two<br />TTA Try, Try Again<br />TVT Test vacuum tubes<br />UCB Uncouple CPU and Branch<br />UCCS Use Chinese Character Set<br />UER Update and Erase Record<br />UINDA Use Inverse Digital Array<br />ULDA Unload Accumulator<br />UMH Use Mains Voltage as Logic High<br />UP Understand Program<br />UPC Uncouple Program Counter<br />UPCI Update Card In Place<br />UPERR Update and Erase Record<br />WB Wait for Bus<br />WBT Water Binary Tree<br />WCTKG Write Count Key and Garbage<br />WED Write and Erase Data<br />WEMG Write Eighteen Minute Gap<br />WF Wait Forever<br />WHFO Wait Until Hell Freezes Over<br />WI Write Illegibly<br />WID Write Invalid Data<br />WMTAE Write Memory, Transfer, And Erase<br />WNR Write Noise Record<br />WPM Write Programmer's Mind<br />WRC Write on Read-Cycle<br />WRS Write to ROM storage<br />WSWW Work in Strange and Wonderous Ways<br />WWLR Write Wrong-Length Record<br />XIO Execute Invalid Opcode<br />XIP Execute Invalid Program<br />XMAS Execute Main Areas of Storage<br />XNH Execute No-op and Hang<br />XPR Execute Programmer<br />XSP Execute Systems Programmer<br />XUI Execute Undefined Instruction<br />ZAR Zero Any RegisterNorthhttps://www.blogger.com/profile/12778737553770514684noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-36026806990376773312012-07-13T14:46:42.505-04:002012-07-13T14:46:42.505-04:00NPN No program necessary
OCS Overwrite cod...NPN No program necessary<br />OCS Overwrite code segment<br />OHS Order Ham Sandwich<br />OOHH Only On Half-hours<br />OOS Override operating system<br />P$*! Punch Obsenity<br />PBC Print and Break Chain<br />PBS Pop Before Stacking<br />PCHD Punch Disk<br />PCHOP Punch Operator<br />PD Play Dead<br />PDKBN Punch Disk Binary<br />PDM Play Drum Memory<br />PDSK Punch Disk<br />PEHC Punch Extra Holes in Cards<br />PFD Punt on Fourth Down<br />PINV Punch Invalid<br />PLSC Perform Light Show on Console<br />PM Punch Memory<br />PNRP Print Nasty Replies to Programmer<br />PO Punch operator<br />POCL Punch Out Console Lights<br />POF Print On Fly<br />POPI Punch Operator Immediately<br />PPS Push or Pop Stack<br />PPSW Pack Program Status Word<br />PRANB Pick up Random Bits<br />PRSMR Print and Smear<br />PS!@* Print Obscenity<br />PSD Pause and smoke dope<br />PSI Print and Smear Ink<br />PVLC Punch Variable Length Card<br />RA Randomize Answer<br />RASC Read and Shred Card<br />RBAFG Read Binary And Forget<br />RBT Rewind and Break Tape<br />RCB Read Command Backwards<br />RCDRD Rewind Card Reader<br />RCDSCD Read Card and Scramble Data<br />RCR Rewind card reader<br />RCS Read card and scramble data<br />RCSD Read Card and Scramble Deck<br />RCTKG Read Count Key and Garbage<br />RD Reverse Direction<br />RDA Refuse to Disclose Answer<br />RDB Run Disk Backwards<br />RDBR Read Bad Record<br />RDCBX Read Chad Box<br />RDCHS Read Chaos<br />RDI Reverse Disk Immediate<br />RDIRG Read Inter Record Gap<br />RDS Read Sideways<br />REDTH Reduce Throughput<br />REIMT Reinitialize Meter<br />REPAB Reverse Parity And Branch<br />REWFR Rewind Forward<br />RID Read Invalid Data<br />RIM Read Instruction Manual<br />RIODNR Rotate Input/Output Device Numbers Randomly<br />RLI Rotate Left Indefinitely<br />RNR Read Noise Record<br />ROC Randomize Op Codes<br />ROLPR Rewind On-Line Printer<br />ROM Read operator's mind<br />ROO Rub Out Operator<br />RPBL Read Print and Blush<br />RPI Reverse Priority of Interrupts<br />RPLT Read from Plotter<br />RPM Read Programmer's Mind<br />RPTR Read from Printer<br />RRCR Rotate Right Cash Register<br />RRR Read Record and Run Away<br />RRR Rotate Right Randomly<br />RRT Record and Rip Tape<br />RSC Read and Shred Card<br />RSC Rewind System Clock<br />RSD Read and Scramble Data<br />RSD Read and Self Destruct<br />RSO Resume on stack overflow<br />RSTOM Read From Store-only Memory<br />RT Reduce throughput<br />RTS Return To Sender<br />RVDOD Reverse Drum Or Disk<br />RVDRI Reverse Drum Immediate<br />RWBKT Rewind and Break Tape<br />RWCR Rewind Card Reader<br />RWDSK Rewind Disk<br />RWM Rewind Memory<br />RWRT Read While Ripping Tape<br />RWTOD Rewind Tape Onto Disk<br />RWWRT Read and Write While Ripping TapeNorthhttps://www.blogger.com/profile/12778737553770514684noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-73306270368566890702012-07-13T14:45:40.793-04:002012-07-13T14:45:40.793-04:00FDCDJ Feed Card and Jam
FLI Flash Lights Imp...FDCDJ Feed Card and Jam<br />FLI Flash Lights Impressively<br />FSG Fill Screen with Garbage<br />FSM Fold, Spindle and Mutilate<br />GCAR Get Correct Answer Regardless<br />GDP Grin Defiantly at Programmer<br />GFD Go Forth and Divide<br />GFM Go Forth and Multiply<br />GLPSB Gulp and Store Bytes<br />GPAER Generate Parity Error<br />HCF Halt and catch fire<br />HCP Hide Central Processor<br />HSO Halt and Sterilize Operator<br />IAD Illogical AND<br />IAE Ignore All Exceptions<br />IAI Inquire And Ignore<br />IBP Insert Bug and Proceed<br />IFKTR Initiate Fake-out Routine<br />IGSPC Ignore Supervisor Call<br />II Interrupt and ignore<br />IIB Ignore Inquiry and Branch<br />IISH Ignore Interrupt And Hang<br />IL Infinite loop<br />ILLAD Illogical AND<br />ILLOR Illogical OR<br />ILPS Invert Logical Power Supply<br />INVRB Invert Record and Branch<br />IOR Illogical OR<br />IPS Ignite Power Supply<br />IRB Invert record and branch<br />IRT Ignore write-protect tab<br />ISC Insert Sarcastic Comments<br />ISR Illogical Shift to the Right<br />ITLKC Interlock Core<br />JDO Jump and Destroy Operator<br />JMKYP Jam Keypunches<br />JTC Jump To Conclusions<br />JTZ Jump to Twilight Zone<br />KCE Kill Consultant on Error<br />LAP Laugh At Programmer<br />LCC Load and Clear Core<br />LED Load and Erase Data<br />LGOWY Load and Go Away<br />LHOS Load Hostile Operating System<br />LIA Load Ineffective Address<br />LMB Lose Message and Branch<br />LPA Lead Programmer Astray<br />LPCON Loop Continuous<br />LRI Lose Register Immediate<br />MAZ Multiply Answer by Zero<br />MBF Multiply and be Fruitful<br />MDB Multiply and Drop Bits<br />MDRBT Move and Drop Bits<br />MLR Move and Lose Record<br />MST Mount Scotch Tape<br />MTI Make Tape Invalid<br />MVAR Move to Random Address<br />MVCON Move Continuous<br />MVLR Move and Lose Record<br />MVWRC Move and Wrap Core<br />MW Malfunction Whenever<br />MWAG Make Wild-Assed Guess<br />MWC Move and warp core<br />MWT Malfunction Without TellingNorthhttps://www.blogger.com/profile/12778737553770514684noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-80949737493770855652012-07-13T14:45:04.626-04:002012-07-13T14:45:04.626-04:00CBS Crash Bothersome Source-code
CDC Close...CBS Crash Bothersome Source-code<br />CDC Close Disk Cover<br />CDHI Crash Disk Head Immediate<br />CDIOOAZ Calm Down, It's Only Ones And Zeroes<br />CEMU Close Eyes and Monkey With User Space<br />CH Creat Havoc<br />CIRM Circulate Memory<br />CLBR Clobber Register<br />CLBRI Clobber Register Immediately<br />CM Circulate Memory<br />CMBG Create Machine Bug<br />CMD Compare Meaningless Data<br />CML Compute Meaning of Life<br />CNB Cause Nervous Breakdown<br />CNFM Confuse Memory<br />CNFOP Confuse Operator<br />COLB Crash for Operator's Lunch Break<br />CPAR Crumple Paper and Rip<br />CPB Create Program Bug<br />CRASH Continue Running After Stop or Halt<br />CRB Crash and Burn<br />CRDT CReate Data<br />CRE Create Random Error<br />CRN Convert to Roman Numerals<br />CS Crash System<br />CSL Curse and Swear Loudly<br />CTRNS Convert To Roman Numerals<br />CU Convert to Unary<br />CUN Cancel all User Numbers<br />CVG Convert to Garbage<br />CVUME Cover Up Machine Errors<br />CWOM Complement Write-Only Memory<br />CZZC Convert Zone to Zip Code<br />DAC Divide and Crash<br />DADL Disable Address and Data Lines<br />DAMIT Transfer Control to Perdition<br />DAO Divide and Overflow<br />DAX Divide and Explode<br />DBTP Drop Back Ten and Punt<br />DBZ Divide By Zero<br />DC Divide and Conquer<br />DCTCB Dump Core To Chad Box<br />DD Destroy disk<br />DDC Dally During Calculations<br />DMWH Dump Map of Western Hemisphere<br />DESSPK Destroy Storage Protect Key<br />DEVIA Develop Ineffective Address<br />DITCK Drop Into Check<br />DLN Don't Look Now...<br />DLTCR Delete Core<br />DMNS Do What I Mean, Not What I Say<br />DMPE Decide to Major in Phys Ed.<br />DMPK Destroy Memory Protect Key<br />DMV Double Mains Voltage<br />DNPG Do Not Pass Go<br />DO Divide and Overflow<br />DOC Drive Operator Crazy<br />DPGM Destroy Program<br />DPK Destroy Storage Protect Key<br />DPMI Declare Programmer Mentally Incompetent<br />DRPBTS Drop Bits<br />DSTME Destroy Memory<br />DTC Destroy This Command<br />DTE Decrement Telephone Extension<br />DTVFL Destroy Third Variable From Left<br />DW Destroy World<br />DZSR Divide by Zero and Store Remainder<br />EBB Edit and Blank Buffer<br />ECO Electrocute Computer Operator<br />ECP Erase card punch<br />ED Eject disk<br />EDB Execute Disable Bit<br />EDPMAB Electrocute DP Manager And Branch<br />EFD Emulate Frisbee Using Disk Pack<br />EIAO Execute In Any Order<br />EIOC Execute Invalid Opcode<br />EIS Encrypt Instruction Set<br />EJCAB Eject Chad Box<br />EJD Eject Disk<br />EMCP Eject Math Co-processor<br />EMPC Emulate Pocket Calculator<br />EMSE Edit and Mark Something Else<br />EMW Emulate Maytag Washer<br />EN Emulate Nintendo<br />ENF Emit Noxious Fumes<br />EP Execute Programmer<br />EPE Execute Program Error<br />EPI Execute Programmer Immediately<br />EPMAS Erase Protected Memory Areas<br />ERCDP Erase Card Punch<br />ERCDS Erase Cards<br />ERD Eject Removable Disk<br />EROS Erase Read-Only Storage<br />ERPTW Erase Print Wheel<br />ERROS Erase Read Only Storage<br />ETCRD Eat Card<br />EXIOC Execute Invalid Op Code<br />EXOP Execute Operator<br />EXOPI Execute Operator ImmediatelyNorthhttps://www.blogger.com/profile/12778737553770514684noreply@blogger.comtag:blogger.com,1999:blog-6322916946732811685.post-2025449087054669762012-07-13T14:44:25.655-04:002012-07-13T14:44:25.655-04:00Quite obviously you have a RISC device.
AAAH ...Quite obviously you have a RISC device. <br /><br /><br />AAAH Add And Automatically Halt<br />AAC Alter All Commands<br />AAN Add Ad Nauseam<br />AAR Alter At Random<br />AARTZ Add And Reset To Zero<br />AB Add Backwards<br />ACM Automatically Clear Memory<br />ADG Add Garbage<br />AIB Attack Innocent Bystander<br />ARRN Add and Reset to Random Number<br />AWTT Assemble With Tinker Toys<br />BAC Branch to Alpha Centauri<br />BAF Blow All Fuses<br />BAFL Branch And Flush<br />BAH Branch And Hang<br />BB Branch on Bug<br />BBBF Branch on Bit Bucket Full<br />BBC Branch Before Compare<br />BBIL Branch on Blown Indicator Light<br />BBL Branch on Burnt Out Light<br />BBO Branch on Bathtub Overflow<br />BBT Branch on Binary Tree<br />BBW Branch Both Ways<br />BCF Branch on chip box full<br />BCH Branch on carry flag at half mast<br />BCIL Branch Creating Infinite Loop<br />BD Backspace Disk<br />BDC Break Down and Cry<br />BDT Burn Data Tree<br />BEW Branch Either Way<br />BF Belch Fire<br />BFA Branch to False Assumption<br />BH Branch and Hang<br />BKCRDR Backspace Card Reader<br />BKO Branch and Kill Operator<br />BKSPD Backspace Disk<br />BKTPIR Break Tape In Reverse<br />BLI Branch if Loop Infinite<br />BLMNF BLow Main Fuse<br />BLPIN Branch and Loop Indefinite<br />BMR Branch Multiple Registers<br />BOB Branch On Bug<br />BOBI Branch On Blinking Indicator<br />BOBOI Branch On Blown Indicator<br />BOCBF Branch On Chip-Box Full<br />BOD Beat On Drum<br />BOHP Bribe Operator for Higher Priority<br />BOI Byte Operator Immediately<br />BOPLT Burn Out Pilot Lights<br />BOPO Branch On Power Off<br />BOSO Branch On Sleepy Operator<br />BOXMS Branch On Index Missing<br />BPB Branch on Program Bug<br />BPDI Be Polite, Don't Interrupt<br />BPE Bypass Program Error<br />BPECK Bypass Error Check<br />BPM Branch on the Phase of the Moon<br />BPO Branch on Power Off<br />BRPCB Burp and Clear Bytes<br />BRSS Branch on Sunspot<br />BS Branch Sometimes<br />BSC Branch on Short Circuit<br />BSCH Break Selected Channel<br />BSO Branch on sleepy operator<br />BST Backspace and Stretch Tape<br />BTI Blow Trumpet Immediately<br />BW Branch on Whim<br />BYCRE Bypass CoreNorthhttps://www.blogger.com/profile/12778737553770514684noreply@blogger.com