Is chess an art? Is poker an art? Maybe not the way most people play, but there are some artists out there.
I think the idea of standing up for your work is something to be applauded, no matter what the work. If pornographers can be proud of what they're making, why shouldn't people who make games, even if other people object to the game? If you're not willing to stand up for what you make, no matter what it is, you shouldn't have made it in the first place.
Frankly, that Six Days in Fallujah game is something that I'd be interested in playing, and I'm not much of a one for games. In fact, I don't even own a game system. But to experience something that was designed the way it was, with the cooperation and input of the people that were there... It would be like living history.
As for the "game / art" debate... they are. Period. Art is in the eye of the beholder, and I have certainly seen games that are a beautiful, compelling, and creative as a movie or a book. If books are art, and "choose your own adventure" books are books and therefore art, what is the difference?
More importantly, Mr. Borepatch, I would love your input on my COD:BO conundrum. I have started playing the game, and I am constantly distracted by the nagging question, "Did ACOG sights and red-dot sights actually exist in 1961-1963"? I dunno... do you have any input?
Well, if by "art," you mean "a created work that intends to invoke emotion," then YES. Every game seeks to create and maintain an emotion with the player-- Deus Ex and Half-Life seek to create a sense of sadness and despair, while some games seek to create an air of humor and surreality.
Is chess an art? Is poker an art? Maybe not the way most people play, but there are some artists out there.
ReplyDeleteI think the idea of standing up for your work is something to be applauded, no matter what the work. If pornographers can be proud of what they're making, why shouldn't people who make games, even if other people object to the game? If you're not willing to stand up for what you make, no matter what it is, you shouldn't have made it in the first place.
Frankly, that Six Days in Fallujah game is something that I'd be interested in playing, and I'm not much of a one for games. In fact, I don't even own a game system. But to experience something that was designed the way it was, with the cooperation and input of the people that were there... It would be like living history.
As for the "game / art" debate... they are. Period. Art is in the eye of the beholder, and I have certainly seen games that are a beautiful, compelling, and creative as a movie or a book. If books are art, and "choose your own adventure" books are books and therefore art, what is the difference?
ReplyDeleteMore importantly, Mr. Borepatch, I would love your input on my COD:BO conundrum. I have started playing the game, and I am constantly distracted by the nagging question, "Did ACOG sights and red-dot sights actually exist in 1961-1963"? I dunno... do you have any input?
"Are games art?"
ReplyDeleteWell, if by "art," you mean "a created work that intends to invoke emotion," then YES. Every game seeks to create and maintain an emotion with the player-- Deus Ex and Half-Life seek to create a sense of sadness and despair, while some games seek to create an air of humor and surreality.
So, yes they're art.